Getting Started

To use wxAUI, you will need to do the following:

  1. Include "manager.h" in your implementation file
  2. Create a static member of wxFrameManager in your derived wxFrame class
  3. Put the frame under the control of the wxFrameManager in your wxFrame constructor using the wxFrameManager::SetFrame() function
  4. Create whatever controls you want and add them to the wxFrameManager using the wxFrameManager::AddPane() function
  5. Tell the manager to "start managing" the newly added panes using the wxFrameManager::Update() function
  6. Uninitialize the wxFrameManager in the your wxFrame destructor using the wxFrameManager::UnInit() function.